Call of Duty: Vanguard PC graphics settings revealed

Written by Chad Norton on Fri, Nov 5, 2021 11:13 AM
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The time has come to rejoin the war efforts and fight back against the enemies in the brand new Call of Duty title that just released today. As is usual with the recent COD titles, there's quite a lot of graphics settings to go through in order to customize our experience to our liking, but what kind of new settings are available this time round in Call of Duty: Vanguard?

Call of Duty Vanguard includes a whole range of graphics settings now, and this year's entry also includes support for both Nvidia DLSS and AMD FidelityFX Super Resolution. But there's also a few other settings worth mentioning, which will definitely help strike the right balance between FPS performance and image quality.

So let's get started and jump right into the Call of Duty Vanguard PC graphics settings...

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Call of Duty: Vanguard Graphics settings

Call of Duty: Vanguard display settings

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  • Display Mode
  • Display Resolution
  • Monitor
  • Refresh Rate
  • V-Sync (Gameplay)
  • V-Sync (Menus)
  • Frame Rate Limit
  • Gameplay Custom Frame Rate Limit
  • Menu Custom Frame Rate Limit
  • Minimized Game Custom Frame Rate Limit
  • Aspect Ratio

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  • Brightness
  • Display Gamma
  • Focused Mode
  • Focused Mode Opacity
  • Display Adapter
  • Restart Shader Compilation
  • On-Demand Texture Streaming

Call of Duty: Vanguard Quality settings

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Global Quality

  • Quality Presets
  • Render Resolution
  • Dynamic Resolution
  • Dynamic Resolution Frame Rate Target

Details and Textures

  • Texture Resolution
  • Texture Filter Anisotropic
  • Particle Quality Level
  • Particle Resolution
  • Bullet Impacts and Sprays

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  • Shader Quality
  • Tessellation
  • Level of Detail Distance Range
  • Nearby Level of Detail
  • Distant Level of Detail
  • Clutter Draw Distance
  • Volumetric Quality Level

Shadow and Lighting

  • Screen Space Shadows
  • Shadow Map Resolution
  • Sun Shadow Cascades

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  • Cache Sun Shadows
  • Cache Spot Shadows
  • Spot Cache Size
  • Spot Shadow Quality
  • Particle Lighting
  • Ambient Occlusion
  • GTAO Quality
  • Screen Space Reflection

Post Processing Effects

  • Nvidia DLSS
  • DLSS Sharpness

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  • FidelityFX Super Resolution 1.0
  • FidelityFX CAS
  • Anti-Aliasing
  • Anti-Aliasing Quality
  • Filmic Strength
  • Depth of Field

Advanced

  • VRAM Usage Target

Call of Duty: Vanguard Gameplay settings

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  • Color Customization
  • Field of View
  • Camera Movement
  • World Motion Blur
  • Weapon Motion Blur
  • Nvidia Reflex Low Latency

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And that's it for all the graphics settings available in Call of Duty: Vanguard! As you can see there are quite a lot of graphics settings to customize, including many of the usual suspects we'd expect to see, but also a few interesting surprises this time round that are also worth mentioning.

First of all, the new COD title is a little different from others now because not only does it include support for Nvidia's DLSS, but also AMD's FidelityFX Super Resolution (FSR), giving a wider range of options to a wider range of hardware. Interestingly, despite the previous 2 titles supporting it, Vanguard does not support any form of ray tracing effects.

There's also the classic FPS Limiter and Dynamic Resolution in case you don't want to or can't use DLSS or FSR, and even support for Nvidia Reflex for that competitive edge in multiplayer if you want it. Thankfully, Call of Duty carries the tradition of separating world and weapon motion blur in Vanguard as well.

There's also the classic settings like texture quality, shadow quality etc. But there's a considerable amount of customization and range available to all players this time, expanding on not just quality features, but also on accessibility features too like Ubisoft has been doing in their games recently.

But apart from that there's not much else to mention when it comes to the COD Vanguard PC graphics settings. There's a decent amount of options to choose from and customize to our liking, which should definitely help with striking the right balance between performance and graphical quality.

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